![]() With the deeper water come more rewards like sponsorships and obligations to please them, and the ability to earn more money. It’s a battle of risk versus reward as the former path allows you to fight lower-ranked competition, while the latter pits you against tougher rivals. ![]() You can start off small, fighting on shows in front of gas stations and build up slowly in the WFA, or win a few amateur fights and then go to Dana White’s Contenders Series and fight in the Apex to get in the deeper waters. ![]() You have a lot of flexibility in the path you take. You can build up your fanbase or be a jerk on social media, you can build or burn bridges with fighters to aid in your training – or if you want, you can even hurt them in training while they teach you new moves. Things like sponsorships and PR work are covered nicely as well. Going hard with your partner can lead to permanent injuries or stat decreases – while minor injuries can be healed up with either ice for a short-term fix or treatment for a longer-term fix at the expense of a bit more between-fight points. If you do this to every partner, you’ll be left with only a heavy bag to train with and may wind up not being adequately trained or even sustain an injury in training. While you can learn new tricks from MMA legends, and level them up over time, if you do too much damage to a training partner, you’ll take them out of commission. However, you don’t want to go too hard all the time because that too has consequences. The training is more interactive now than it was before and focuses on more drills along with freestyle training for each discipline to keep you sharp in everything. If you want, you can cut back on the amount of time between fights – but doing so puts you at a disadvantage as you will wind up with reduced stats if you fight without much between-fight training. Now, you have to find a careful balance between things like timing out your fights and making sure you have enough time to handle PR. Later EA UFC games would have takeoffs of this, but none have gone to quite the level of detail as UFC 4 has at immersing you into the world of fighting and making you think about things that you normally wouldn’t. This is something that EA’s teams have excelled at and while I may have preferred the in-cage action of the Undisputed series to EA MMA, nothing until this game’s career mode has found a way to top what EA MMA did having you start from the bottom and work around the world to become a better fighter. While EA MMA was a strong foundation, EA UFC allowed the world’s biggest MMA company to gain a new level of credibility by being partnered with the company that has personified top-notch sports games for over 20 years.ĮA UFC 4 enables for a greater level of in-cage control over your fighter and a completely revamped career mode. It was, however, the best-playing entry in the series yet and EA UFC 4 builds on that foundation to create the best-feeling MMA game in EA’s decade-long MMA gaming portfolio. EA UFC 3 saw a simplified system help to remedy that, and while it did, it still wasn’t quite the total package fans of the sport were seeking. Throughout the series, the in-cage combat has felt both more advanced than prior UFC games and yet less polished due to timing issues and wonky submission systems being put in place. EA’s UFC franchise has gone from having a great concept but needing more polish to being finely-tuned, but lacking in content.
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